Frustration — Notes for Club Leaders

Introduction:

In this project, children will learn how to use variables in making a wire-following game. The aim of the game is to guide a wand along a course without making contact. Making contact will add one to the player’s score - the player with the lowest score wins.

Resources

To complete this project, children will need:

  • Metal wire (approx. 50cm);
  • Putty;
  • Electrical tape (optional);
  • Crocodile leads (optional).

Steps 1 and 2 of this project can be completed without this equipment.

For this project, the MakeCode (PXT) microbit editor should be used.

You can find a completed version of this project at makecode.microbit.org/#pub:71088-38400-20107-39742, and the compiled .hex file can be downloaded by clicking the ‘Download Project Materials’ link for this project, which contains:

  • Frustration.hex

Learning Objectives

  • Variables;
  • Input/output (I/O) pins.

This project covers elements from the following strands of the Raspberry Pi Digital Making Curriculum:

Challenges

  • “Display an image” - Display an image on the micro:bit before the number of fails is displayed.
  • “Cheat mode!” - Subtract 1 from the fails variable when button B is pressed.
  • “Personalise your game” - Make changes to the wand and course in order to make the game more difficult.