Ghostbusters — Volunteer Notes

Introduction:

In this project, children will learn how to use variables to store data in their programs.

Resources

For this project, Scratch 2 should be used. Scratch 2 can either be used online at jumpto.cc/scratch-on or can be downloaded from jumpto.cc/scratch-off and used offline.

You can find a completed version of this project online, or it can be downloaded by clicking the ‘Project Materials’ link for this project, which contains:

  • Ghostbusters.sb2

Learning Objectives

  • Variables;
  • Random numbers.

This project covers elements from the following strands of the Raspberry Pi Digital Making Curriculum:

Challenges

  • “More randomness” - using random numbers;
  • “Adding a sound” - consolidating the learning of sounds;
  • “More objects” - applying skills to create another game object.

Frequently Asked Questions

  • If children find it difficult to click the ghosts without dragging them around, they can play the game in fullscreen mode, in which ghosts aren’t draggable.
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